From perfection to induced error
Text by
Daniel Escardó
|
At the
beginning of 2005 I began work on two projects almost
simultaneously: one of them a painting project based on
three-dimensional structures transferred onto canvas,
and another on the creation of large format terrestrial
sculptures.My intention was to modify
the course of my work and the direction that my
sculpture was taking: most of my work in large volumes
involved aerial sculptures.As is usual with
simultaneous projects, an extremely useful and necessary
feedback occurred: the information that arose from one
became essential for the other.In the middle of the year I
managed to make progress with this new stage in my
painting; I had understood myself and ideas began to
flow. I was formatting the canvasses in a different way.
The large sculptures were still struggling to emerge.
Around mid-2007, when I was
still immersed in this process, Galería de las Misiones
came up with a proposal that was as interesting as it
was unusual: an exhibition in José Ignacio, in October;
a time of the year when the season is nowhere in sight,
a secluded spot in a amazing environment…
The opportunity to see my
work outside the studio in an excellent exhibition hall,
with enough time to organize myself and my work was
undoubtedly a very healthy proposition. The two projects
had coexisted in my studio for over two years, and I
needed to give them some fresh air, to look at them in a
different atmosphere.
The first weekend in
September saw me in José Ignacio. The village was almost
uninhabited, the gallery half-empty. I turned on the
lights, shifted a sculpture by Pascale and saw a
magnificent marble sculpture by Archugarri outdoors,
whose outline was hardly distinguishable from the grey
sky. I thought: this is going to be a great place to
take a fresh look at my work.
Seeing the horizon from the room was a pleasure; the
effect is a great sense of space on the work which is
otherwise very hard to accomplish.
The setup of two interrelated projects is no mean feat,
because it is so easy to miss details and situations
that are obvious once the exhibition is over.
Dufy’s birdcages
Painting or drawing with a plan or with a preconceived
idea is something that I had never done until now. The
pleasure of facing an empty surface and not knowing what
will happen there is great. But what happens when we
apply a format, if we draw clear guidelines over which
the drawings are going to fit?
What happens if we apply tension, if we bow the weighing
scales towards one side? It was then that I decided to
paint with a preconceived idea, creating
three-dimensional structures (with 3 D software) to
support the drawings and paintings. That was the plan.
I built something that resembled the structures of a
building, beams and pillars without the masonry, I used
a wide angled lens on them and transferred them onto the
canvass. The sensation of vertigo was immediate.
The first thing I saw in the paintings was cages with
individuals inside them or running through them, with
the load of stress of those who are locked up and
fleeing through a huge cage, which is always
inescapable. The subjects implanted in the matrices were
in permanent flight, they found no rest or respite.
The second thing that happened to me in counterpoint was
the memory of a Raoul Dufy watercolour at my mother’s; a
happy birdcage with colorful, serene birds; a place of
joy and happiness, as surely that house had been for me
during childhood; happiness in the naiveté of being
walled in. I soon dropped the structures and began
painting freely again. Somehow though, I had corsetted
the surface and a geometrical system had set in.
For many of my friends who knew my previous work, this
new phase seemed claustrophobic. I agreed with them, but
the changes that had taken place meant that there was no
turning back; the way out was elsewhere. I had left a
place of repose and meditation and got into trouble.
At the time, a strange event was going on. Avian
influenza broke out, and the news was full of
scientists, or at least, dudes dressed in white tunics,
explaining how the virus could mutate and practically
wipe out a large portion of the human race. I saw
thousands of birds being sacrificed preventively, while
a magical drug arrived to save us from a yet
non-existent virus. The laboratory made millions of
dollars, while the birds were thrown into black bags; an
incredible mise-en-scene that influenced many of the
paintings of that series and their titles.
What sense is there in modifying something that is
right, in transforming it into something that does not
seem so right, knowing that one will be unable to return
to the point of departure? What sense is there (beyond
an assumption of superior evolution) in the idea that we
can improve it all, that things are perfectible, in
situations where we are clearly going to spoil it all?
It is like wanting to break down the box we are in, only
to realize that there is a larger one that contains us,
and yet another one...
I titled this series “Dufy´s birdcages”, as a reminder
of that watercolour and the good and innocent days when
birds and humans shared happier times.
The trees of
barbarism and twisted towers
The sole idea of building sculptures in a huge scale, in
a format that is greater than human, that endures the
most extreme weather conditions and lasts through time
is fascinating and common to most sculptors. However,
this idea had never moved me much personally. I had even
discarded it, maybe because it was clear to me how much
work was involved in great scale projects.
In “Objectum” I had worked on perfecting my modelling
for foundry, and small mechanical beings appeared, with
mobile parts. As in previous stages, this was about a
system of compatible parts to build with. A work of
utmost patience, almost labourtherapy. During this
stage, I moved the studio into the kitchen, used the
microwave oven for the ceramics, and I worked while
listening to music and cooking; a sort of technical
minimalism.
However, in February 2005 a friend called from the US
with a proposal to draft a five or six meter terrestrial
sculpture. A small city in the state of Florida, had
decided to improve itself with large sculptures, and was
calling for projects. I began designing immediately and
many interesting ideas came up, but the deadlines were
too close and we couldn’t make it. By then my paintings
had moved on considerably; drawings appeared on the
canvasses that were clearly future materializations in
sculpture, so I transferred those drawings onto my
copybooks and opened a parallel research phase. The idea
of building had grabbed me.
The first design that came up was a great obelisc, with
a wind-powered head, a weather vane, a huge weather vane
six meters high, marking the cardinal points and the
wind direction; a Gothic piece with two arms, a tail and
a lightning rod at the top.
During all of this first stage, I maintained a
constructive dichotomy between the base and the head of
the sculpture. I tried to build this piece, or at least
to find out how to do it, exchanging ideas with
engineers. Somehow I solved most of the technical and
building problems; but the dimensions overwhelmed me,
mainly because there was so little I could do on my own,
and I was still used to resolving my works personally.
From this point onwards I did nothing but think, I took
long walks on the beach and I thought; if the ideas were
good, I walked faster. Sometimes I got stuck in the sand
and knew that something would not work or that it would
entail more time and endless complications. When I got
home I drew, filling up notebook after notebook with
ideas, possible materials, with possibilities within
possibilities.
Finally, I chose the hard way. A unit made of small
parts, a huge puzzle; or rather a series of huge puzzles
- crystallization, fragmentation. I had seen this in
Islamic art; kaleidoscopic multiplication, perfect
geometry where a succession of parts erects the whole.
But the minute modifications caused by moving one part
onto the next one multiplied, and what was meant to be a
straight line was now a helical curve. Nothing was what
it was supposed to be.
The transfer of objects from a virtual plane to the
“real” one (so to speak) has been constant in my work,
i.e., generating something on the computer, materially
building it, and then scanning it and re-entering into
the machine. This way of working induces controlled
errors, and the results are often unexpected. The
assemblage of a model for the first time is a big event,
as it is so difficult to foresee how it will behave.
After building more than ten models based on different
ideas, deciding which one I was going to build first,
was not at all easy. The transition from the models to a
larger scale implies creating a system that will join
and sustain the parts, and generate unity.
After much wondering, I decided on the twisted towers, a
project that seemed more manageable, so I began this one
first. One of the most pleasant surprises this work gave
me was that once the setup finished I was able to
correct the curves, using an unplanned variation of the
securement systems. I used two wrenches and a ladder to
force or soften the preestablished curves. And again,
another unexpected and inexact element provided yet
another shift in the project.
Many of the movements and musings that led me to all
this ended up providing the elements to finalize it. It
was very healthy to take a step back and observe the
process. At a certain point I felt the need to take
distance from what was built and ask myself what exactly
happened here, particularly because of the many
fortuitous elements that gave the impression of cold
calculation.
In the past decade a great deal of computer and
peripheral execution software was developed that allow
very precise calculations and transfers to materials.
This is a tremendous help for large format projects.
However, precision here seemed to be a symbol of
boredom. The plotter draws the same file many times and
the circle is always the same. But what happens if we
shake the plotter while it is drawing a perfect circle
and we repeat this circle after circle? They are not
perfect anymore. What happens if we scan these imperfect
circles and we reintroduce them into the computer? What
appears to be repetition is no longer, and what appears
to be the same is now different. This is where tension
arises from discrepancies, what should be straight is
crooked, and what should be perfect is perfect no
longer.
I think both projects led me to the same issue: to the
deterioration of things, to the inverted clock that
marks birth in perfection, and then finds no other way
but to become corrupted and deteriorated, maybe to
reflect its surroundings. If things are straight, we
should know what happens when we bend them, if the
foundations are healthy, we should know what occurs when
we make them diseased.
It is nevertheless complicated to turn around, and once
we take one direction, we cannot turn back. Building,
destroying and rebuilding seems to be the fake feeling
of evolution that we carry with us. The idea that
everything will be perfected in the future, that
knowledge will save us, that we are on the road to
becoming better beings is taking us at a great speed
towards what does not look like a good destination. It
may be otherwise, but only when the clock completes its
cycle and it all begins once again.
Daniel Escardó |